Unity3D is an engine that I am using the longest time. I needed money to create games so, I made a simple 2D Scary platformer for sell. Unity approved my package and to today, I am creating new updates. It was not a huge project, but with 2.0 Update it became real horror game.
Player Character was shaking and I couldn't fixed that. It looked really good so, I made that as a feature and it is one of the USPs of the project. I created animations for every block on the map and that way I applied an "innovative animation system" and sell it like that.Unity Thread with Photos